The Wall is a personal project which aims to enhance the experience and skills in modeling, texturing, lighting,rendering, rigging and animations.
The idea is to create an environment that represents two different worlds which will be played by separate characters (to be revealed in final image/video).
The Project is divided in three stages.
1. Conceptual Analysis (Pre-production)
2. Modeling and Rendering
3. Rigging and Animations2. Modeling and Rendering
Stage -1 :
1.1 Conceptual Analysis/Identifying task and assets for the scene.